Floating Fortress
A survival game where you build and upgrade your base, jump to hostile galaxies and repeat. It's a Prototype - core loop works, but expect rough edges
Core Mechanics
- Build and Upgrade Your Base
- Travel to Galaxies
- Survive Enemy Waves
- Repeat and Iterate
How to Play
- Controls: Everything's mouse-driven.
- Building: Shop's at the bottom. Drag items to place or reposition them
- Upgrade: Click a structure, to see the upgrade option pop up
- Tooltips: Hover over stuff for explanations. If something's unclear, let me know
Second Playtest
If you're playing, I'd appreciate any kind of feedback. Bugs? What feels off? Something to weak or to strong? Is there something you would like to see? What would you like me to takle first from the roadmap?
Roadmap:
- Artifacs
- Bosses
- Balance
- Visuals (explosions, animations, damage numbers, ...
- More enemies, structures, biomes, ...
- Settings
- Save / Load
- Mobile (Touch and UI)
- ...
| Status | Prototype |
| Platforms | HTML5, Windows |
| Author | Twempe |
| Genre | Strategy, Simulation, Survival |
| Made with | Aseprite, Sublime Text |
| Tags | Auto Battler, Mouse only, Roguelike, Sci-fi, Singleplayer, Space, Top-Down, Tower Defense |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Mouse, Touchscreen |
| AI Disclosure | AI Assisted, Graphics |
Download
Development log
- Basic Touch SupportFeb 15, 2026
- ButtonsFeb 14, 2026
- Shader changes, elements increase size on hoverFeb 13, 2026
- Sound, damage numbers and a bitFeb 13, 2026
- Upgrade Rarity ChangeFeb 03, 2026
- Second PlaytestFeb 02, 2026
- added basic physicsJan 12, 2026
- Fixed Sound in Web Build :)Jan 11, 2026



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