Shader changes, elements increase size on hover
Floating Fortress » Devlog

Made some changes to the basic shader, i use for text, shapes and textures
wanted to implements outline, tried some variations, but did not like the look. will try again
instead i now increase the size of hovered elements a bit, and removed the color highlight, which looked a bit off.
cropped some outline code, to make stuff near transparent pixels change the color a bit. now rectangles don't look so plain anymore.
thats it for today
Files
web_build.zip Play in browser
36 days ago
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Floating Fortress
Build your base, Upgrade structures, Jump to hostile galaxies, repeat
| Status | Prototype |
| Author | Twempe |
| Genre | Strategy, Simulation, Survival |
| Tags | Auto Battler, Mouse only, Roguelike, Sci-fi, Singleplayer, Space, Top-Down, Tower Defense |
| Languages | English |
More posts
- Basic Touch Support35 days ago
- Buttons35 days ago
- Sound, damage numbers and a bit37 days ago
- Upgrade Rarity Change46 days ago
- Second Playtest47 days ago
- added basic physics69 days ago
- Fixed Sound in Web Build :)69 days ago
- Added Web Build :)69 days ago
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